Media Artist + Interaction Designer
{ Tangible Media , Critical Design }

Where the Wind Blows


Where the Wind Blows
Concept : “Where the Wind Blows” is an interactive installation, depicting a digital creation myth. The visitor breathes into micro scenes of fluid, particle, and branch. This initiates birth and growth of the macro virtual environment. Programmed algorithms are brought into action when human breath blows life into them. This digital world is dependent on the real world: ephemeral and unstable. As a result, the scene of a computer-generated, virtually-existing landscape becomes an image happening in real time. Responding to people’s breath, this digital image and the natural object are reborn as a hybrid organism. This project is an experiment to invite the visitors to actively be part of the connection between virtual and real, algorithm and randomness, the environment and the life within.

Genre : Interactive Installation
Media : Arduino, Cinder, Projector, Arduiono Board, Wind Sensor
Completion Date : May 2011
Exhibition : * MFA Thesis Exhibition, Pratt Institute Digital Arts Gallery, April 4~April 8th , 2011.


 
 

 
 

Where the Wind Blows was installed at Pratt Institute Myrtle Hall Digital Arts Gallery on April 4~April 8th , 2011.

Below are photo documentations of the installation.